Will exits Maya's building carrying the giant Hugzilla, which blocks his sightline. A cyclist — GRAHAM — slams into him. Will falls. Graham hits the pavement, blood at his hairline. Will tries to help; Graham coughs, bleeds.
Evening. Will and Graham walk a sodium-lit street, shutters half-down, shop lights dying. Graham grabs Will's arm and rewinds time — they're on the same street, earlier. Graham explains the rules of travel: can't go before birth or after death, always end up wherever your body was.
Two years later. Will sits under a tree on a park hill, reading his notebook. IRIS walks up and sits beside him. They greet casually. A quiet, reflective beat.
Morning after. Will walks a street alone. GRAHAM leans against a wall, confronts him — "You were there." They argue about changing the past. Graham warns it's dangerous. Will walks away angry.
Street. Will walks away from the café. GRAHAM intercepts him — says Will has changed something. Graham is furious, grabs Will's wrist. "This isn't a game."
FLASHBACK to the original park café meeting (same setting as 1.13). Tree shade dapples the terrace. HANNAH sits at a table. JOSH at another table, reading, smiling at her. WILL and GRAHAM watch from the trees at a distance. Graham confronts Will about creating chaos.
Midday. Will suddenly appears on a street holding a coffee cup. No sign of where he is. He walks, then hears a car crash O.S. He rounds the corner and finds HANNAH lying on the street, dying. Blood, broken glass. Will panics — this is the consequence of his changes.
REPEAT of 1.07 — same garden path, same staging. Hannah bursts out of Josh's house. Will grabs her shoulder, spins her around. Now seen from Will's POV. He was at the crash. She's terrified. Must match 1.07 exactly — same wardrobe, same blocking.